Riot Games faced a big challenge when adapting Valorant for console. The main goal was to maintain the same feel as the PC version, ensuring that players get the definitive Valorant experience regardless of their platform. The key issue was adapting the controls for console to match the precision and speed of PC gameplay. With the differences between mouse and controller inputs, Riot had to find a way to make them feel as similar as possible. To address this, Riot introduced Focus mode, which provides a different sensitivity for more precise aiming. This system effectively balances quick situational awareness with the need for precise shots, ensuring that console players don’t feel like they’re playing a weaker version of the game. In addition to controls, Riot also made subtle changes to the user interface and gameplay mechanics to ensure that the console version feels as close to the PC version as possible. Performance is another important focus for Riot, as they aim to deliver a stable 120 FPS across all consoles. They have also implemented measures to prevent cross-play between PC and console, ensuring an even playing field for all players. Cross-progression allows players to carry over their progress and purchases from PC to console, maintaining their investment in the game across platforms. Overall, Riot’s approach to bringing Valorant to console seems well-considered and player-focused. The limited beta test starting on June 14 will provide valuable feedback and help refine the console experience before it’s fully released.
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