Grand Theft Auto 6 is set to release in fall 2025 on PlayStation 5 and Xbox Series X and S, but not on PC. Rockstar’s previous games followed a similar pattern, but in 2025, this decision feels outdated. Many believe that the exclusion of PC as a platform for the game could be a missed opportunity or even a mistake. Take-Two boss Strauss Zelnick hinted at GTA 6 eventually being released on PC, stating that historically, Rockstar has initially launched games on some platforms and then moved to others. While the studio has been reluctant to release past games on PC simultaneously with consoles, fans hoped that GTA 6 would change this trend due to its massive scale. Zelnick acknowledged the importance of the PC platform, noting that the PC version of a multiplatform game can generate a significant portion of overall sales, especially with certain games. He also emphasized the growing significance of the PC in the gaming industry, particularly as console sales decline while waiting for the next generation of consoles from Sony and Microsoft. It is expected that the release of GTA 6 will drive console sales as fans may upgrade to the current generation to play the game. This anticipated increase in console sales is not only attributed to Take-Two’s releases but also to other titles entering the market. Despite this, there is an increasing focus on the share of the market represented by PC gaming. Many anticipate the PlayStation 5 Pro to become the ultimate ‘GTA 6 machine,’ although there are doubts about its capability to run the game at 4K60. The discussion around the potential success of the game on different platforms raises questions about the impact of exclusivity and the evolving dynamics of the gaming market.