As a gaming enthusiast, I’m thrilled about the upcoming Age of Mythology: Retold. The in-depth showcase of the game’s mythological monsters, like the medusas, pegasus scout, and titan Cerberus, looks impressive. The upgraded graphics, changes to the models, and classic sounds bring back fond memories of the original game. The producer’s commitment to making the game epic, engaging, and visually stunning is evident. The addition of ray tracing, increased population limit, and improved special effects are significant upgrades. These changes will not only enhance the game’s visual appeal but also impact its fundamental gameplay, especially with the introduction of user-controllable myth units and cooldowns for god powers. The decision to involve high-level players in playtesting and focus on making the game more competitive shows a dedication to revitalizing the Age of Mythology community. By addressing game balance issues and fixing exploits, the developers are ensuring that the game remains viable for esports and tournaments. Overall, the approach to Age of Mythology: Retold seems to strike a balance between preserving the original game’s greatness and introducing modern enhancements. I’m excited to experience the nostalgia of playing a classic game while enjoying the benefits of updated graphics and gameplay mechanics.